All comments (11)
This game had a pretty intriguing story line (definitely not kid friendly) and good graphics. The music grew on me after awhile, it was kind of jazzy or something, but suspenseful. The cursor would change to indicate interactive items: a magnifying glass just gave you more information, but a hand meant you could pick up an item and a set of gears meant that you needed to use an item from your inventory on it. The task list lets you know of all of your objectives, but at times, I was a bit lost as to what I needed to do. Fortunately, hints filled up fairly quickly and were able to be used to find items in HO scenes or point you in the right direction if you were stumped. Most of the mini-games I had to skip because they were just too intense. Even after reading the directions several times and walking through it slowly, most of them were just too tricky. Kudos on the difficulty! Maybe your sequel could award a special bonus to people who don’t skip any? Also, during the interactive scenes make sure you just keep up with the task…at times I didn’t think I was doing the right thing, but it turns out I just had to do it for like, a minute or so!
This game has intrigue, mystery, a draw to keep you continuing to play it, and many mini-games. The mini-games aren't difficult, but sometimes finding the next step in the mystery takes quite a bit of pursuit. The game held my interest from beginning to end. Graphics were great, storyline was good. Solutions to problems encountered along the way was sometimes more difficult than I imagined, making the game all the more intriguing and satisfying once you were able to move forward. Great game, good interest level, and good "expert level" too.